Here is our first look at the mysterious Flesh Forge! What secrets have been uncovered, perhaps secrets that should have stayed long buried from the eyes of man! 🙂
Category: Behind the scenes
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New look for a new year!
I kicked 2015 off with a much needed overhaul of the site. There are a few links that still need wiring up, but I wanted to start 2015 on the run. A lot of exciting changes are coming this year, so let’s get the show on the road. The comic will resume on Jan 20th, so until then enjoy the all access to the behind the scenes making of the Suzi Quazar Animated Series!
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Retro style Suzi
I have been kicking around alot of stylistic considerations for the animated series, and I am really leaning towards a retro 80’s styling in the series. I hacked this poster together from some tutorials on the net. I think it fits the bill. I will be updating Radio Cosmos with some new retro wave soon!
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Suzi’s control rig
Here is the initial facial rig for Suzi. What this does is allow me to quickly pose her. I needed the make the controls clear and quick for me to use, since I am a one man shop. Anything I can do to reduce the time it takes me to animate her is critical. This is my first custom rig, so I consider it still a work in progress.
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Late, but not forgotten
Sorry for missing today’s page. I will get it uploaded by Friday. I can, however, share a test shot from the Suzi animated series. This is from issue one, with some low res proxy models for the debris field. This was mainly to just get all the scene elements in place. Next up will be detailing the debris a bit more, and getting a star field in place. Look for the 24 minute first episode on 3.19.15!
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Unreal Suzi!
I have been hard at work doing the pre-production of Suzi’s first animated adventure, and I let the Tuesday comic slip. Normally I would be aggravated, but I am too excited for that now. You are looking at a fully rigged and Unreal Engine 4 Suzi! It took me quite a bit of time to learn the skills I needed to get this far, and I am keeping a full head of steam going. I will get the comic back on track for Tuesday, but in the meantime, let’s celebrate a mini-milestone in the animated adventures of Suzi!
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Animation’s afoot!
I have been working evenings hammering out the workflow so that I can create a Suzi animated series. I think I am finally on the right path, so I thought I would share this with you guys. Please bear in mind, this was just a quick test of the basic blocking of the shot. The animation is far from polished, so that is why it looks so mechanical at this point. It’s also a very low resolution clip. But it looks great to me, seeing Suzi finally moving! This image is also over on the Google Plus page, so if you are a G+’er, add the page and I will add you back.
I also want to give a thanks to Logiciel Lumiere for making the tutorials that showed me how to do all this! If you have any interest in animation, you can check out his Youtube channel here for some great lessons.
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Planet of Peril cover revealed!
This has been a long time coming. After we did Issue 1, we learned alot editing and proofing comics for publication. We submitted to Comixology, but got kicked back for a few editorial issues concerning fonts. I felt I fell behind on Issue 2, so I cranked it out as fast as I could. I could never find the right image for the cover, so I put it off until now. Let me know what you think!